Media & Entertainment
Streaming platforms, content management systems, ad tech, and audience data infrastructure: built by engineers who know that buffering is not an option.
What media engineering is actually hard
Transcoding costs, CDN strategy, adaptive bitrate streaming, and DRM all need to be right before you have real user traffic. Getting it wrong at scale is very expensive to fix.
Live events: sports, news, product launches: drive traffic spikes that dwarf normal usage. Infrastructure that handles 1,000 concurrent viewers often can't handle 100,000 without a redesign.
VAST, VPAID, header bidding, and programmatic integrations are a separate engineering domain. The latency and viewability requirements of ad serving are in direct tension with user experience.
Geographic restrictions, windowing rules, licensing periods, and platform-specific rights create a combinatorial explosion of states that content management systems need to handle correctly.
What we build
HLS and DASH delivery, adaptive bitrate encoding, DRM (Widevine, FairPlay, PlayReady), and CDN configuration. Engineers who've built streaming systems that stay up during live events.
Headless CMS implementations (Contentful, Sanity, Strapi), editorial workflow tools, and content APIs optimized for high-volume publishing.
SSAI (server-side ad insertion), VAST/VPAID implementation, header bidding, and ad performance reporting. Engineers who've worked on the revenue side of media products.
Viewership analytics, engagement scoring, and A/B testing infrastructure for media products. Built to answer editorial and business questions, not just technical ones.
AI in this industry
AI-generated content, automated transcription and captioning, and personalized content recommendations are moving from experiments to core product features in media. The engineering challenge is less about the model and more about the content pipeline: metadata quality, rights-aware recommendation, and the editorial tooling needed to manage AI-assisted content at scale.
Common tech stack
FAQ
We'll match you with engineers who've built at that level.